Class

IpuzBarred

Description [src]

class Ipuz.Barred : Ipuz.Crossword
  implements Ipuz.Clues {
  /* No available fields */
}

A crossword puzzle with lines between words instead of blocks. Their clues tend to be cryptic in nature and often exhibit symmetry.

barred Example of a barred puzzle

Barred puzzles inherit from IpuzCrossword and can use all of the methods associated with that class. In particular, the _fix() methods will take bars under consideration when working with the grid.

Representation

Barred puzzles are not explicitly defined in the ipuz spec. As a result, libipuz has an additional IpuzPuzzle:puzzle-kind field available as a libipuz extension.

When saving, libipuz adds the https://libipuz.org/barred#1 tag to the kind field, as well as the http://ipuz.org/crossword#1 tag. This will keep compatibility with other implementations, but allow libipuz to identify these puzzles. In practice, barred puzzles act like crosswords when being solved and can be treated as such. However the additional kind tag lets libipuz load those puzzles into a IpuzBarred object which provides additional editing capabilities.

Grid

Barred puzzles use an IpuzStyle with IpuzStyleSides set to indicate lines in the puzzle. As a result, many cells in the puzzle will have a style attached to them. Typically, only IpuzCellType cells are found within a barred crossword. Blocks and null cells are possible, but non-traditional.

A barred puzzle will create three named styles that can be used to modify the grid. These styles are empty other than a side set. They can be looked up using ipuz_puzzle_get_style() with the following constants:

These styles set a side on the left, top, and top-left of a cell respectively. When building the grid’s shape, these are used to fill out the overall shape of the grid. There’s no need for right, bottom, and bottom-right borders as that effect can be had by setting the above styles on a neighbooring cell. See ipuz_barred_set_cell_bars() for more information.

It’s possible for users of the cell to reuse these styles — or provide their own. For example, you could set a style with a border on the top and with the answer circled. The _fix() functions will recognize and preserve that.

Clues

Clues with IpuzBarred objects are the same as with IpuzCrossword, and can be accessed through the IpuzClues interface.

Guesses

Guesses with IpuzBarred objects are identical to IpuzCrossword.

Editing

Editing a barred puzzle can be done with a combination of ipuz_barred_set_cell_bars() and the IpuzCrossword _fix() functions. One thing to call out is that ipuz_crossword_fix_styles() will convert all styles that only contain bars to the internal styles.

Note

It’s also worth pointing out that filling a barred grid with letters is even harder then filling a standard crossword. Solving this is outside the scope of libipuz.

Implements

Constructors

ipuz_barred_new

Returns a newly created barred puzzle.

Instance methods

ipuz_barred_calculate_side_toggle

Calculate the sides of a cell after toggling one of its sides while taking symmetry into account. For most of the cells on the grid this just changes the side. However, the center line of symmetry and the center square need special handling as toggling those cells will modify multiple sides.

ipuz_barred_get_cell_bars

Returns the orientation of any bars set around the cell at coord. This function will inspect the style at coord — as well as any neighboring cells — in order to calculate this value.

ipuz_barred_set_cell_bars

Sets the cell at coord to have bars as determined by sides. Note that if sides contains IpuzStyleSides, then this will be implemented by setting the left side of the cell to the right of coord. A similar pattern occurs when sides contains IpuzStyleSides.

Methods inherited from IpuzCrossword (19)
ipuz_crossword_check_mirror
No description available.

ipuz_crossword_clue_continues_down
No description available.

ipuz_crossword_clue_continues_left
No description available.

ipuz_crossword_clue_continues_right
No description available.

ipuz_crossword_clue_continues_up
No description available.

ipuz_crossword_fix_all
No description available.

ipuz_crossword_fix_clues
No description available.

ipuz_crossword_fix_enumerations
No description available.

ipuz_crossword_fix_numbering
No description available.

ipuz_crossword_fix_styles
No description available.

ipuz_crossword_fix_symmetry

Enforce the board symmetry of the cells in coords in the direction of symmetry. That is to say, go through each cell in coords and make sure that the appropriate cell at the point(s) of symmetry have the same IpuzCellType.

ipuz_crossword_get_clue_placement
No description available.

ipuz_crossword_get_show_enumerations
No description available.

ipuz_crossword_get_solution_chars
No description available.

ipuz_crossword_get_symmetry

Calculates the symmetry of self. Note, there can be multiple valid calculations for a board. For example, we can’t say anything at all about the symmetry for a blank, square board. This function returns the first one that matches.

ipuz_crossword_mirror_cell
No description available.

ipuz_crossword_print
No description available.

ipuz_crossword_set_clue_placement
No description available.

ipuz_crossword_set_show_enumerations
No description available.

Methods inherited from IpuzGrid (10)
ipuz_grid_check_cell

Invokes the operation determined by check_type on cell and guesses at coord.

ipuz_grid_create_guesses

Creates a fresh IpuzGuesses. It will be initialized to the current state of the grid.

ipuz_grid_fix_guesses

Fixes the guesses associated with self. The result will be a playable IpuzGuesses struct.

ipuz_grid_foreach_cell

Calls func for each IpuzCell in self.

ipuz_grid_get_cell

Retrieves the cell at coord. If the coordinates are outside the bounds of the grid then NULL will be returned.

ipuz_grid_get_guesses

Returns the IpuzGuesses associated with self.

ipuz_grid_get_height

Returns the number of rows in self.

ipuz_grid_get_width

Returns the number of columns in self.

ipuz_grid_resize

Resizes self to the new size.

ipuz_grid_set_guesses

Sets guesses for self. If there’s a mismatch in the cell types between guesses and self then FALSE is returned. guesses will be set regardless of the return value.

Methods inherited from IpuzPuzzle (55)

Please see IpuzPuzzle for a full list of methods.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Methods inherited from IpuzClues (18)
ipuz_clues_add_clue_set

Adds a new clue set to clues. This clue set will be in the direction of direction, and will be empty. If label is set, then it will set the label of the newly created clue set.

ipuz_clues_clear_clue_sets

Removes all the clues and clue sets of clues.

ipuz_clues_clue_guessed

Returns TRUE if clue has a user guess for every cell. If all the user guesses are correct, then correct is set to TRUE as well.

ipuz_clues_clue_set_get_dir

Returns the direction of the clueset at index.

ipuz_clues_clue_set_get_label

Returns the label of the clueset at direction.

ipuz_clues_find_clue_by_coord

[ RETHINK THIS FUNCTION. CANT WE GET IT FROM THE CELL?]

ipuz_clues_find_clue_by_label

Searches for and returns the clue with direction and label.

ipuz_clues_find_clue_by_number

Searches for and returns the clue with direction and number.

ipuz_clues_foreach_clue

Calls func for each IpuzClue in clues.

ipuz_clues_get_clue_by_id

Returns the clue at clue_id, or NULL.

ipuz_clues_get_clue_string_by_id

Returns a string containing the solution of the puzzle for a given clue. This string will have ‘?’ characters embedded within it if there are cells without solutions set yet.

ipuz_clues_get_clues

Returns an array of all clues in the direction of direction.

ipuz_clues_get_guess_string_by_id

Returns a string containing the guess in the puzzle for a given clue. This string will have ‘?’ characters embedded within it if there are cells not completely filled out.

ipuz_clues_get_id_by_clue

Finds the IpuzClueId of clue within clues.

ipuz_clues_get_n_clue_sets

Returns the number of clue sets associated with clues.

ipuz_clues_get_n_clues

Returns the number of clues in direction.

ipuz_clues_remove_clue

Removes clue from clues. The clue will also be unlinked from the grid.

ipuz_clues_remove_clue_set

Removes the clue set in the direction of direction. All the clues associated with that clue set will be unreffed.

Properties

Properties inherited from IpuzCrossword (2)
Ipuz.Crossword:clue-placement
No description available.

Ipuz.Crossword:show-enumerations
No description available.

Properties inherited from IpuzGrid (3)
Ipuz.Grid:guesses
No description available.

Ipuz.Grid:height
No description available.

Ipuz.Grid:width
No description available.

Properties inherited from IpuzPuzzle (24)
Ipuz.Puzzle:annotation

Non-displayed annotation.

Ipuz.Puzzle:author

Author of the puzzle.

Ipuz.Puzzle:block

The text value that represents a block in the saved file.

Ipuz.Puzzle:charset

Characters that can be entered in the puzzle. Setting this explicitly will override the charset defined by IpuzPuzzle:locale.

Ipuz.Puzzle:charset-str

Characters that can be entered in the puzzle, in string form. Setting this explicitly will override the charset defined by IpuzPuzzle:locale.

Ipuz.Puzzle:copyright

Copyright information for the puzzle.

Ipuz.Puzzle:date

Date of puzzle or publication date.

Ipuz.Puzzle:difficulty

Difficulty of the puzzle. Advisory only, as there is no standard for difficulty.

Ipuz.Puzzle:editor

Editor of the puzzle.

Ipuz.Puzzle:empty

Text value that represents an empty cell.

Ipuz.Puzzle:explanation

Text to be displayed after a successful solve.

Ipuz.Puzzle:intro

Text displayed above the puzzle.

Ipuz.Puzzle:license

License of the puzzle.

Ipuz.Puzzle:locale

Locale of the puzzle.

Ipuz.Puzzle:notes

Notes about the puzzle.

Ipuz.Puzzle:origin

Program-specific information about the program that wrote the puzzle file.

Ipuz.Puzzle:publication

Bibliographic reference for a published puzzle.

Ipuz.Puzzle:publisher

Name and/or reference for a publisher.

Ipuz.Puzzle:puzzle-kind

The kind type of the puzzle.

Ipuz.Puzzle:styles

A GHash table containing all the named styles for the puzzle. These can be added or removed by calling ipuz_puzzle_set_style()

Ipuz.Puzzle:title

Title of the puzzle.

Ipuz.Puzzle:uniqueid

Globally unique identifier for the puzzle.

Ipuz.Puzzle:url

Permanent URL for the puzzle.

Ipuz.Puzzle:version

Version of the ipuz spec used for the puzzle.

Signals

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct IpuzBarredClass {
  IpuzCrosswordClass parent_class;
  
}
No description available.
Class members
parent_class: IpuzCrosswordClass
No description available.